Entry – Week #3

-List the top 20 questions your team needs to answer to advance the venture forward.

List of questions of LVSIF from Beyond Bars, Higher Education, and VR

16) How will this project implement a new system  of equilibrium and in what fields?

17) Why might this project face challenges in being assimilated into the formal education system?

18) What other fields could immersive virtual reality create social impact in?

19) How will we assess learning with our product?

20) How do we increase the scope of our project if it is successful?

 

-Develop and visualize the Theory of Change (Logic Model) for your venture:

Logic Model Poster

 

-Plans for Spring 2020 and Summer 2020

  • Visit Lehigh GAP Nature Center and other facilities to continue fostering working relations with stakeholders
  • Continue development of VR game software via Unity
  • Storyboard of lessons to be taught within the game about watershed, geography, topography, etc.
  • Polish user interface and graphics for increased immersion and education
  • Run product at partner institutions for informal education for public
  • Research and draft publication: design tenet or lessons learned & best practices of the technology

 

One thought on “Entry – Week #3”

  1. Good work – you came up with some nice guiding questions for your project. Your outcome is great in your logic model – really your ultimate goal of change. This may be what you were referring to with software development, but I think your main output is a VR game, and x number of students who engage with it.

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