Micco Brisker

  • About Micco
    Brief one sentence biographical description goes here (class, major, etc.).

Blog Entries:

  • Robot Mediated Communication by Susan C. Herring
    In "Robot Mediated Communication" by Susan C. Herring, there is a significant amount of human interest placed on the abilities of robots to acts as intermediary for communication. This transforms traditional CMC and has become its own category, but the essential feature of communication is equally emphasized, “The most important component of communicating through a…
  • Netflix Original Series "Explained"
    In the Netflix series "Explained" the narrator introduces the level of impact and influence eSports has on the world today. Gamers from all over the world travel to a disclosed location multiple times throughout the year to participate in tournaments for hundreds of thousands of dollars. In 2017, 173,000 people attended the Counter Strike tournament…
  • Computer Mediated Communication: Impersonal, Interpersonal, and Hyperpersonal Interaction by Joseph B. Walther)
    In "Computer Mediated Communication: Impersonal, Interpersonal, and Hyperpersonal Interaction" by Joseph B. Walther, he lays out the fundamental groundwork for CMC discussion. The paper was written in 1996, so he makes a few novel predictions about our interaction today. Walther argues that media sometimes facillitates communication that surpasses normal interpersonal communication levels, offering a new…
  • Rich Media/Poor Media: The Impact of Audio/Video vs. Text/Picture Testimonial Ads
    In "Rich Media/Poor Media: The Impact of Audio/Video vs. Text/Picture Testimonial Ads" by Osei Appiah in 2006, there is a clear distinction made between the effects of modality on users. The research provides insight into the vividness effects of media modality and why it is important to browsers evaluations of commercial web sites and online products.…
  • User Experience: A Research Agenda (Marc Hassenzahl & Noam Tractinsky)
    In "User Experience: A Research Agenda" by Marc Hassenzahl & Noam Tractinsky, they explain user experience in the field of human computer interaction (HCI) and interaction design. The main objective was to collect a series of original, high-quality empirical papers on various (mainly positive) aspects that go beyond the purely cognitive and task-oriented aspects of…
  • Social Psychological Aspects of Computer-Mediated Communication (Kiesler, Siegel & McGuire)
    In "Social Psychological Aspects of Computer-Mediated Communication", Kiesler, Siegel & McGuire explain why social psychological research may contribute to the understanding of electronic communication and technological change in the world more broadly. Published in 1984, the authors considered the social psychological impact to describe issues raised by electronic communication and hypothesize its future outcomes.  Kiesler,…
  • "Being Human: Human-Computer Interaction in the Year 2020", Harper et al.
    In “Being Human: The Human-Computer Interaction in the Year 2020”, Harper et al. explain the knowledge of what the future might be in Human-Computer Interaction (HCI). In 2007, the two-day forum brought together academics from the fields of computing, design, management science, sociology and psychology to debate, contribute to, and help formulate the agenda for…
  • Effects of Interactivity: A Meta Analysis, Yang.
    In Effects of Interactivity: A Meta Analysis by Yang and Shen, the effects of web interactivity were analyzed across 63 studies which satisfied some of their research expectations and provided meaningful results about objective and perceived interactivity. They define interactivity as technological attributes of mediated environments that enable reciprocal communication or information exchange, which afford interaction…