Skip to content
  • Contributors
    • Haiyan Jia
    • Micco Brisker
    • Mclain Campbell
    • Larri Miller
  • Entries
    • Week 2
    • Week 3
    • Week 4
    • Week 5
    • Week 6
    • Week 9
    • Week 10
    • Week 11
    • Week 12
    • Week 13
    • Week 14
  • Midterm
  • Final

Social & Psychological Effects of Communication Technology

COMM 385 Spring 2019

Category: Week 6

Robot Mediated Communication by Susan C. Herring

February 28, 2019 smb219Entries

In “Robot Mediated Communication” by Susan C. Herring, there is a significant amount of human interest placed on the abilities of robots to acts as intermediary for communication. This transforms traditional CMC and has become[…]

Continue reading …

Can Robots Manifest Personality?

February 28, 2019 lim320Entries

In Can Robots Manifest Personality?: An Empirical Test of Personality Recognition, Social Responses, and Social Presence in Human-Robot Interaction, Lee et al. argue that “personality is an essential feature for creating socially interactive robots.” (p.[…]

Continue reading …

Generation Robot- The Evolution of Human-Robot Interaction

February 27, 2019 mec219Entries

This short video explores the country of Japan who is known for embracing technological innovation. In the video they visit Henn na Hotel which is the world’s first entirely robot staffed hotel. The owner he[…]

Continue reading …

Netflix Original Series “Explained”

February 26, 2019February 26, 2019 smb219Entries

In the Netflix series “Explained” the narrator introduces the level of impact and influence eSports has on the world today. Gamers from all over the world travel to a disclosed location multiple times throughout the[…]

Continue reading …

Can Science Based Video Games Help Kids with Autism? DeWeerdt

February 25, 2019 mec219Entries

This article addresses the newer trend in health and technology that is using video games to solve health problems, in this case autism. Particularly with autism, this seems to be a very viable way to[…]

Continue reading …

The Effectiveness of Interactive Multimedia-Based E-Learning

February 25, 2019February 25, 2019 lim320Entries

In Interactive Multimedia-Based E-Learning: A Study of Effectiveness, Dongsong Zhang of the University of Maryland states that “a key challenge is to provide learners with easy, intuitive, and fast access to the content” (p. 149)[…]

Continue reading …
  • Home
  • Contributors
    • Haiyan Jia
    • Micco Brisker
      • Racial Digital Divide in 2019 (Final Project)
      • Future Progress in Artificial Intelligence (Muller & Bostrom)
      • Cultivating Humanity Towards a Non-Humanist Ethics of Technology by Peter Paul Verbeek
      • The Personalization of Politics: Political Identity, Social Media, and Changing Patterns of Participation
      • Global Computing Online Social Networks and Global Women’s Empowerment by Ineke Buskens
      • Technology and the Future of Mental Health Treatment by National Institute of Mental Health (NIMH)
      • TEDxObserver-Robin Dunbar-Can the Internet Buy You More Friends?
      • TIME: Top 25 Most Influential People on the Internet
      • Robot Mediated Communication by Susan C. Herring
      • Netflix Original Series “Explained”
      • Computer Mediated Communication: Impersonal, Interpersonal, and Hyperpersonal Interaction by Joseph B. Walther)
      • Rich Media/Poor Media: The Impact of Audio/Video vs. Text/Picture Testimonial Ads
      • User Experience: A Research Agenda (Marc Hassenzahl & Noam Tractinsky)
      • Social Psychological Aspects of Computer-Mediated Communication (Kiesler, Siegel & McGuire)
      • “Being Human: Human-Computer Interaction in the Year 2020”, Harper et al.
      • Effects of Interactivity: A Meta Analysis, Yang.
      • BBC Short Video Introduction, The Medium is the Message
    • Mclain Campbell
      • Final Project Video- Mclain Campbell
      • Is the Internet really a blessing for democracy? – Cass Sunstein
      • Race, Gender, and Information Technology Use: The New Digital Divide, Jackson et al.
      • #Likeminded: BBC special series about the impact of social media on mental well-being
      • Life In A Day Movie/Documentary
      • Navigating a Social World with Robot Partners
      • Black Mirror: Nosedive
      • Chapter 1: Engineering Sociality in a Culture of Connectivity. The Culture of Connectivity, Jose Van Dijck
      • Snapchat: Uses, Usability, and User Experience -Midterm Project
      • Generation Robot- The Evolution of Human-Robot Interaction
      • Can Science Based Video Games Help Kids with Autism? DeWeerdt
      • Hampton et al. (2018)Channels of Computer Mediated Communication and Satisfaction in Long Distance Relationships
      • How Steve Jobs Love for Simplicity Fueled a Design Revolution
      • Will We Stop Speaking and Just Text? Harbeck (2018)
      • The Thrilling Potential of Sixth Sense Technology
      • Effects of Web Interactivity: A Meta-Analysis
      • Technology, Culture, and the World Cup
    • Larri Miller
      • The Impact of Communication Technology on Privacy and Data in a Digital World (Final Project)
      • From Visual Simulation to Virtual Reality Games
      • The Digital Gap Between Rich and Poor Kids Is Not What We Expected
      • Digital Na(t)ives?
      • Technology and Dependency — Social Media Addiction, Self Esteem, and Life Satisfaction
      • Connected, but alone?
      • Impression Management 2.0
      • An Analysis of Course Site From the Perspective of Usability (Midterm Project)
      • Can Robots Manifest Personality?
      • The Effectiveness of Interactive Multimedia-Based E-Learning
      • Computer Mediated Communication in Long Distance Relationships
      • The Effects of Modality
      • Human Computer Interaction: Uses, Usability, and User Experience
      • Computer Mediated Communication
      • Human Computer Interaction, Dix et al. 2004, Chapter 1: The Human
      • Theorizing Interactivity’s Effects
      • The Medium is the Message
  • Entries
    • Week 2
      • BBC Short Video Introduction, The Medium is the Message
      • The Medium is the Message
      • Technology, Culture, and the World Cup
      • Effects of Web Interactivity: A Meta-Analysis
      • Theorizing Interactivity’s Effects
      • Effects of Interactivity: A Meta Analysis, Yang.
    • Week 3
      • “Being Human: Human-Computer Interaction in the Year 2020”, Harper et al.
      • The Thrilling Potential of Sixth Sense Technology
      • Human Computer Interaction, Dix et al. 2004, Chapter 1: The Human
      • Computer Mediated Communication
      • Social Psychological Aspects of Computer-Mediated Communication (Kiesler, Siegel & McGuire)
      • Will We Stop Speaking and Just Text? Harbeck (2018)
    • Week 4
      • How Steve Jobs Love for Simplicity Fueled a Design Revolution
      • User Experience: A Research Agenda (Marc Hassenzahl & Noam Tractinsky)
      • Human Computer Interaction: Uses, Usability, and User Experience
    • Week 5
      • Computer Mediated Communication: Impersonal, Interpersonal, and Hyperpersonal Interaction by Joseph B. Walther)
      • Computer Mediated Communication in Long Distance Relationships
      • Hampton et al. (2018)Channels of Computer Mediated Communication and Satisfaction in Long Distance Relationships
    • Week 6
      • Can Science Based Video Games Help Kids with Autism? DeWeerdt
      • The Effectiveness of Interactive Multimedia-Based E-Learning
      • Netflix Original Series “Explained”
      • Can Robots Manifest Personality?
      • Generation Robot- The Evolution of Human-Robot Interaction
      • Robot Mediated Communication by Susan C. Herring
    • Week 9
      • Black Mirror: Nosedive
      • Chapter 1: Engineering Sociality in a Culture of Connectivity. The Culture of Connectivity, Jose Van Dijck
      • Connected, but alone?
    • Week 10
      • Navigating a Social World with Robot Partners
      • Life In A Day Movie/Documentary
      • TIME: Top 25 Most Influential People on the Internet
      • Digital Na(t)ives?
      • Technology and Dependency — Social Media Addiction, Self Esteem, and Life Satisfaction
    • Week 11
      • #Likeminded: BBC special series about the impact of social media on mental well-being
      • TEDxObserver-Robin Dunbar-Can the Internet Buy You More Friends?
    • Week 12
      • From Visual Simulation to Virtual Reality Games
      • Race, Gender, and Information Technology Use: The New Digital Divide, Jackson et al.
      • Technology and the Future of Mental Health Treatment by National Institute of Mental Health (NIMH)
    • Week 13
      • The Digital Gap Between Rich and Poor Kids Is Not What We Expected
      • Global Computing Online Social Networks and Global Women’s Empowerment by Ineke Buskens
      • Is the Internet really a blessing for democracy? – Cass Sunstein
    • Week 14
      • Cultivating Humanity Towards a Non-Humanist Ethics of Technology by Peter Paul Verbeek
      • Future Progress in Artificial Intelligence (Muller & Bostrom)
      • The Personalization of Politics: Political Identity, Social Media, and Changing Patterns of Participation
  • Midterm
    • An Analysis of Course Site From the Perspective of Usability (Midterm Project)
    • Snapchat: Uses, Usability, and User Experience -Midterm Project
  • Final
    • Final Project Video- Mclain Campbell
    • The Impact of Communication Technology on Privacy and Data in a Digital World (Final Project)
    • Racial Digital Divide in 2019 (Final Project)

  • Log in
  • Entries RSS
  • Comments RSS
  • Wordpress @ Lehigh
Proudly powered by WordPress | Theme: Oblique by FlyFreeMedia.

*Title image modified from Gerd Leonhard's image under Creative Commons license.

Skip to toolbar
  • Log In